A product of your environment

A recurring theme in many of the offices / companies I've been involved in has been the quality and atmosphere of the offices that I've worked in.

Some people (and companies) don't pay too much attention to them, opting for the cheapest / simplest choice at time of need, which I believe is a classic false economy. When working with online projects, you're dealing with a wide range of skill sets and problems; some of which are creative fluffy ones and some that are hard crunchy ones. These both require different types of people and different types of environments. Some things are a given though and for the benefit of anyone building a creative online office space I give you a brief list of key performance indicators to get right:

  1. Beverages - Coffee must be strong and / or of good quality. Tea must range from PG / Tetleys to 'crazy' tea - Lapsing / Green tea etc. You need a water cooler. Do not get a constant heating urn - your staff need that 5 - 10 minutes break to defocus and gain some perspective on what it is they're struggling with.
  2. Ergonomics - Don't scrimp on chairs nor monitors, your staff can't work for you without their eyes and backs. Provide a decent set-up process as part of their induction. Ergonomics and health & safety is not a joke - it's the law and it shows that you do care about them as individuals more than just the economic value they provide to the organisation.
  3. Noise - A noisy office can be a great creative powerhouse of fantastic ideas; don't let it become a common room of banality. Let people wear earphones, be tolerant of random conversations and not afraid to poke their nose into a conversation if they have something of value to add.
  4. Art - Is a very dangerous area. If you impose it on people, they will resent it if it is seen to be expensive; if you decline it you run the risk of having no soul. Best option? Let people decide what they want on their walls, have an art office team to go and seek ideas and maybe even commission themselves. But no nudity OK?
  5. Whiteboards - Big, lots and in places where people can gather and stare at them. Whether it's notices, new data models or just drawing stick people they help people communicate ideas and work through them with others.
  6. Dresscode - nothing ripped and nothing with swear words, otherwise your free to go I say. You may find that the types of people you employ will impose upon themselves a herd dress code - I heard of a local agency that has had to start having a cowboy day as so many employees turn up in check shirts.
  7. Perks - Be different, but useful & relevant: free snacks are great but not if they are full of fat and sugar. Encourage cyclescheme, gym membership, cultural engagement and family time - flextime is a great one for this. Give random acts of kindness, that way the perk is always noticed. Different professions have weird perk cultures; sales is the obvious outlier with incentives and performance related pay at the heart of the remuneration package.

In short, as others have said, "Talent makes capital dance."  If you want to retain talent, you better make sure they can dance. For more inspiration:

This ain't no disco | blog about agency studios

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Comments (5)

Oct 07, 2009
rphallett said...
Excellent post Dan, working conditions are very important. I especially agree with point number one, though while I personally don't like heating urns, in larger companies they can be useful if you have a lot of tea drinkers.
Can I also add to make sure the temperature is comfortable (where possible), there is nothing worse than sitting in an office freezing or overheating.
Oct 07, 2009
Andy Pipes said...
IDEO's tech box is always a good idea for a work area too. http://www.ideo.com/work/item/tech-box/ doesn't have to be tech stuff: just fill it with all sorts of sensory items.
Oct 09, 2009
AM_Doherty said...
I'm pleased to say that my office is large, relaxed, noisy in a good way and very conducive to creativity - and strangely it's unique in the building for these reasons. I put this down to the mix of roles - we in the Web Team work alongside hardware technicians, a user support team & front-line operators, so there's always something going on.

We maintain a shelf of curiosities - seaside tourist tat, spoons, rubber skeletons, electronic kung-fu rats and empty cola cans from rudely named international brands - and have places to post random thoughts in magnetic letters. The odd cookery competition too.

Oct 09, 2009
AM_Doherty said...
..so yes, a product of my environment!
Nov 11, 2009
glovefactory said...
Hi Dan. This was a joy to read. Especially as we've just opened Glove Factory Studios where we'd like to emulate those three little words in your last point: to be different, useful and relevant. And we're with you on the no nudity front while retaining a sense of soul. Lovely stuff. Love from the Glove.

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I'm a digital person working with interesting projects and interesting ideas. I've worked in-house and in agencies. All views expressed here are my own.